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Ezekiel Izix - Chaotic Enigma: Ascended Assassin Master

Name: Ezekiel Izix aka "Zeke"
True Name: Roen Alter Kross
Race: Cybernetic Humanoid: Demon Posessed Chaotic Enigma - Vampiric
Age: Unknown
Weight: 970 lbs (over a ton in enigmatic Form)
Height: 7'2" ( 11'6" in Enigmatic Form)
Size: Lean X-Large Build

Physical Traits: From synthetic muscle replacements, Zeke has an unparalled amoutn fo strength. His body, gives a new meaning to agility and speed. With enhanced cybernetics in his brain it also aides him in flexibility and active time repsonce. (ATR) With sensors embedded in his epidermis it allows him to constantly track targets and/or objects limitlessly. Zekes most profound physcial trait, would be the Viper Cord, or the Bladed Chain that protrudes from his right and left palms.

Physical Appearence: Age, and origin unknown; nothing is known about Zeke beneath his armored exterior. He's rumored to be a beautiful adolescent male, whom has scarring on his chest, back and face from repeated battling. Looking physcially superior to many other beings, Zeke boasts unprecidented ability and building for fighting. Long, golden hair that flows out a small port from his helmet, he is known to be the Whirlwind of Death..or just plainly..the Whirlwind. Deep blue eyes also serve as hidden instruments. The Armor he wears, has twin built-in wings that can be spread open..to give him prolonged flight. They can also be ejected in times of emergency.

Natural Skills: Telekinesis, PsychoKinesis, Pyrokinesis, Flight, Sub-Space Flight, Deep Space Flight, Energy Manipulation, Blood Magick, Heat Hazing, Chaotic Enigma Force.

Cybernetic Upgrades: Complete A6 Humanoid Model Upgrade. Upgrades included: Multi-Depth Ion Radar System - A interlinking nervous system like device that sends out harmless and undetectable Ion waves. Once they hit foreign material, they bounce back instantly delivering recon on the surrounding area, targets in the immediate vacinity and bio rythms of surrounding area. Has been augmented to also use Zeke's energy manipulation skill, thus giving him even further pinpoint accuracy in battle.

Twin Eagle Eyes: Eye replacements that are cameras with multiple functions. Night Version, thermal Visaion are only a few of the many abilities this peice of equipment has. Able to be linked directly to the OS inside Zeke's brain, massivew ammounts of intel are fed through this method of scanning. They are able tos can for possible weaknesses to density, heat and moisture changes to anticipate possible attack angles and methods. Currently offline,l the lens is a refractive crystal shard, which a potent Ioninzing beam can be fired, which will melt and even peirce through armor if needed.

Ragnarok OS Mk. IV: Anti-Frag operating system that is immune to EMP and seismic damage. It copntrols Zeke's major bodily functions; from his enhanced humanoid brain to his synthetic muscles and organs. It heightens reaction time in all areas, and streamlines bodily function. Able of storing ten times the normal memory of the brain itself, Zeke has many weapons, tactics, fighting styles, and tactical assessment information stored. Emotional reactions are controlled, and can be turned off when needed. Upgrades included, are natural skill agressors, and adapted technique assesment values.

Metroidic Fusion Reactor: Based on an anicent race of energy-syphoning beings..the Fusion Reactor is what powers Zeke's Cybernetic upgrades. Its fuled by the intake of minerals and vitamins, and after the Unknown Virii introduced..blood that is absorbed by Zeke. Most of his internal organs were removed, and replaced with synthetic counter-parts. Able to generate up to 5.6 Meta tons of Ion Energy, Zeke can stay Online for nearly 9 Millieniums until he's forced to replace the Core.

Eenrgy Pulse Core AXV: The "brain" of the MFR, it is what stores the energy needed for Zeke to remain 'alive'. Having to replaced after 9000 years of continual use, Zeke will run at peak power until it shuts itself down. The Core was upgraded from the original EPC, streamlining Zeke's unique being. Direct linked to Weapon systems, and the OS, its heavily protectred by thick Ion Sheild layering, and armor plating.

Ion Muscular Structure: Complete Ion Synthetic Replacement of all organic tissues, except for heart, lungs, brain and nervous system. More efficient than their organic counterparts, this muscular structure and organic upgraded enables Zeke to perform on optimal levels. UPgrades to his organic parts left intact, also streamline his bodily functions.

Vampriic Bloodline: Brujah Heritage was given by the Vampire King Chevy. Zeke's unique body accepted the transformation, and created a more powerful form of Vampire. Blood Magick was gained through this embracing.

Gate Demon Possession: A powerful form of Demon, was able to transfger itself and possess Zeke's body when Zeke was trapped in hell..and forced to fight his way out. By drinking Demons blood..it allowed the infestation to overtake Zeke's major functions and motor skills.

Location Currently: The Tomb of the Vampire King Chevy. Crucified, and hung by his neck on the Cross to keep him weak enough to be held in storage due to a Demonic Possession of his body.

Current Status: Half Power Reached.

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Weapons//Armor//Accessories:

Weapons: Chaos Blade (A Blade made from a powerful artifact of chaos that fell to the Earth long ago. The Blade takes in energy from the emotion of Chaos..and fuels tyhe users power with it. It is one of the keys to unlocking Zekes Chaotic Enigma form. Its form..changes from a Buster Sword type..to even a Slim Katana.) Striker Blade Ex (A crafter katana, implented with the technology similiar to what Zeke has been infused and upgraded with. Ex Status, was added because it was given further abilities, and the ability to draw life force when it comes into contact with ogranic flesh.) [.w.ø.c.] - /v\ ú r å § å m è

Armor: Aries Type full Body Armored Suit. Increased strength, speed and mobility is allowed when linked to this suit. The Visor has multiple scanning options that link with Zekes internal systems to further their ability. Ion Sheilding, Titanium Alloy plating, and superior structure sealing is implimented. Internal thermostat is also in use, to effectively keep Zeke at top levels of performance. On Board weapon systems include: Z Cannon, Ion Charger, Pulse Wave Cannon, and Ion Sheild Projector.

Accessories/Carried items: A small shortsword, that is able to destroy a Vampire with a single strike. The Viper Cord, and a rather unique weapon, a Pulse Rifle.

Twin Arm Blades (x 2 each arm)
New addition through Genetic DNA acquired - Arch Angel Sub-Type: Upon Siring Lucifer, Zeke's forearms began to change almost immediately. Seeming a lost or dorment ability to manifesting twin blades from the top of the wrists was filtered and then produced from Zeke. The twin Arm Blades are unique - the left set constantly have a red sheen on it. The effect of this is unknown, as the blades seem to sharpen as concentration is placed into them. The harder Zeke focus' on them..the sharper and easier they cut. The right pair, as a blueish tint or sheen to them. again, this effect is unknown at the present time. Blades seem to be linked geneticly to Zeke's arms, and in a sense..are weightless to him. Proper changes to his dimensions have been applied accordingly.


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Character Type: Demonic Vampire

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Techniques - Blood Magic:

Temporis: The Ability of Controlling Time in a confined Area. (Lvl 8)

Celerity: Superhuman Speed and Agility. (Lvl 8)

Potentance: Superhuman Strength and Power (Lvl 8)

Presence: Type of Mind Control, able to be used on Mortals and Vampires Alike. (lvl 8)

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Character Class: Ascended Assassin

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Downloaded Files - Weapons Techniques, Fighting techniques, Martial Art Styles, Weapons Knowledge

Complete Downloads: Psion Knight//Arc Knight//Shotokan Karate//Critical Anatomy//Fighter Mage lvl 1//Weapons
Knowledge//Chaotic Angel Enigma//Massive Knowledge Download1, 2, 3 EX.

Partial Downloads: Wave Cannon Technology//Sonic Disuption Technology//Sub Atomic Anatomy

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Sub Class: Omni Drive - (Technqiues seen, or recorded are stored, and able to be resummoned for Zeke's own purposes.)

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Techniques - Battle Knife Mastery -

Phase Strike - A technique in which the knife is slashed so fast, the user phases in and out of time. Causes Dissension Damage
Phase Bash - Same as Strike, except the users Entire body Force is thrown into the blow. Can knock out the target, but has a risk of damaging user.
[Phase Red: A speical type of Aura that increases the strength, ability and speed of the user. Its purely status oritented.]
[Precision Aim: Gives the Battle Knife user unequaled Accuracy, and precision aim.]
[Butchery: Adjusts emotional wavelengths of the Battle Knife user; makes them immune to excesiive gore and death.]



Pain Giver Intermiediate -

Speed Eraser (Drops oppenents speed 30%)
Power Drain (Disables Extreme//Critical Attacks, lowers Physical Strength//Power 30-50%)
Mana Burn (Destroys Casting Intelligence, cuts down Mana Count 20-50%)



Spells Scanned and Recorded -
[Charged Bolt: Massive Spirit Blast((Can be Enahnced with Telekinetics))]
[Lightning: Concussive Lightning Strike ]
[Rapid Fire Lightning: Rapid fire of Lightning Strikes ((Can be infused with Getsuei))]
[Cryo Blast: Absolute Zero Ice wave ]
[Frost Blade: Quick firing Blade of Ice ((Can be Infused with Getsuei))]
[Fire Cannon: Massive Fire Bolt that explodes like a Cannon Blast ]
[Blaze: Insane Firestorm ((Can Be infused with Furea))]
[Wind strike: A quick, epxloding burst of furious wind, that can slice flesh, and armor if powered enough]
[Simoon: Massive Flame and Wind Bomb..explodes around target]
[Typhoon: more Powerful, wider ranged than Wind Strike]
[Shadow Pulse: A Bolt of pure, Dark evil based power. Damages and can cause paralysis ]
[Shadow Flare: Massive Explosion of Dark Based Energy ((Zeke's possibly most powerful offensive Magic Spell))]
[Gaia Force: Protection Spell; strengthens Physical Defense]
[Thereal Sheild: Engages Massive Magical Defense]
[Mana Blast: Extreme Magical Energy Attack ]
[Mana Beam: More powerful version of Mana Blast; remains constant blast in a beam ]
[Mana Gauge: A Bursting powerful blast of Mana Energy. Extreme Damage if not protected against]
[Mana Sheild: Turns magical energy into a spherical orb to provide total protection against one attack ((Magical, Mystical or Physical)]



Holy Knight//Chaos Knight Abilities Acquired -

[Heavens Anointment=(Offensive Spell, Silence+Paralyze+Burn, Heavy Damage from Light Shards, and Wave. Consequence, Power+Slight Sanity Lost)..]
[Armor of Light=(Defense Up 150%, Holy Properties Up 50%, Cosnequence, Power Lost.)..]
[Magi-Ball=(Offensive Spell, Causes Explosion, Non-Elemental damage equal to a 20 pound block of C-4, LvL.1. Consequence, Magic Power Decreases by 3 from )..]
[Ice Blast=(Offensive Spell, Ice Elemental Causes Freeze+Paralyze, LvL.1. Consequence, Magic Power Decreases by 3 from )..]
[Ice Beam=(Offensive Spell, Ice Elemental Causes Freeze+Paralyze, LvL.2. Consequence, Magic Power Decreases by 10 from )..]
[Lightning Blast=(Offensive Spell, Lightning Elemental Causes Burn+Shock, LvL.1. Consequence, Magic Power Decreases)..]..((used from sword..spell is enchanced 300%))
[Fiery Inferno=(Offensive Spell, Fire Elemental Causes Burn+Paralyze, LvL.4{MAX}. Consequence, Magic Power Decreases)..]..((Double Attack=Spell is used twice in quick succession of each other))
[Hells Awakening=(Offensive Spell, Darkness Elemental, causes tear away+darkness+dead, Summons Energies from The Dead in Hell, Triggered by Movement around Caster, in a Ten Foot Circular Radius, up to 50 feet in height, Consequence: Magic Power+Sanity drops by -4, and -50)
{Light Travel:Instant Transport From Light Particales To Another}
[Meteor Crash=(Offensive Spell, Time/Space Magic. Causes Burn+Explode, Darkness Intent, Consequences: Sanity Lost + Magic Power {-2, -15}..)..]
[Demons Gate Release=(Offensive Spell Dark Holy/Fire Magic. Causes Possesion+Burn+Disorient, Darkness Intent. Consequences: Possession + Rage {Loses All Sanity to The Lord of Hell..Darkness, Fire, and Speed/Power/Strength are Enchanced, x10}..]



Ki or Energy Attacks Acquired -
Kamehameha Wave..[Massive energy prjected from the palms of both hands that are interlinked]
Ki Shokushu.. [ki energy erupts, swirling around his arms, as he smirks]..Ki Shokushu!! [slings his arms out, as the ki around his arms takes on a tenctacle like form, and slashes rapidly at target, exploding with massive force if they connect, but they still keep coming forth. About 12 lashes from nearly 30 feet away]
Kouki Fuhatsudan..[Charges energy into his palms, then closes his eyes]..Kouki Fuhatsudan!! [throws his arms out, as energy around him is possesed in a way..and begins exploding all around you..with awesome force]
Kouki Tsunami..[holds arms over heard, and gathers it into a point, slightly above his head, then throws his arms down, sneding a rushing, HUGE wave at him, smirking as it gains momentum, speed, and size just like a tidal wave nearing a beach]
Kouki Enkou [he holds his hand out at the opponent as an energy ring forms around his arm..then fires out in ripples. Powerful blast rings wrap around him/her, and squeeze tightly...then explode with unreal magnitude.]
Shinsei Kubasuta..[he draws his sword..and brings it close to his face..held flat..and grins]..Shinsei...Kubasuta..[suddenly he is surrounded by four images of Vel..each one stanced the exact same way..right foot out..chain ready to be lashed with..and left hand holding the hilt of his sword. They each are glowing..with an eerie green light, which seems to be gaining power and glow.]
Makkura Ryouhashi..[Zeke draws his sword..turning his right side to him..as he grins and begins venting off a shadowy type of aura..when in the flash of a light bursting..he streams acrossed the ground, spinning and uppercut slashing right at the target. He stops the cut about ten feet above, then comes back down slashing again..and streaks back to where he was..but it seems he never moved within the time elapsed..which was as fast as sound]
Shainingu Shuukyokusei.. [holds hand over his head again, as a flare forms..he smirks and sends the energy ball sailing down at him..the energy ball expands, and finally gets to a point it's nearly a mile wide..with heavy destructive power, as Zeke hunches over in mid air, breathing hard after summoning this attack]



Samurai Sword Techniques -

(Wind Slash) Using Ice, Earth, Metal, or Shadow. Forms a powerful force of wind, and sends debris at insane speeds which causes slashing damage.
(Essence of the Dragon) Optical Illusion Technique. Uses the fear of the Dragon God to allow free movement, the Illusin activating paranoia, in which makes opponent beleive he was bit by a dragon.
(Fury of Flame) Fire/Heat Technique. With quick movments of his sword, serpents of fire are created, with fearsome attacking power.



Arch Mage Spells Acquired -

[Combust]=(Using the molecules in the air around a target, they are forced to be become unstable and what is needed to fuel a massive combustion is transplaced into the area, and then they are detonated. Massive Area and Explosive damage dealt. the air inside a targets lungs can be manipulated, also causing combustion from inside to the out.)
[Freeze]=(Moisture around the intended Target is controlled, and temperature drops to nearly -150 Degrees. Traps target within a thick Ice encasing, and immobilizes them. Can cause death on weakened enemies.)
[Exploder]=(Basically like a firebomb, or Flare spell. Causes Explosive Damage that spreads outwards.)
[Raining Meteor]=(Meteors are summoned, and then rain down mercisessly on the target or targets.)
[G Force]=(Intense build up of gravity is used, and can crush the target trapped within the orbital field.)
[Peircing Darkness]=(Darkness ensues, and then blankets the oppnent blinding them. Can damage Light creatures or being of light.)
[Gosouteki]=(A dragon like spirit that is summoned, and able to fight alongside the caster. Three attacks, Fire Claw, Fire Breath, and Fire Beam are used. Plus limited hand to hand fighting ability. Other elements can be summoned through training.)
[Devil's Hand Technique]=(The casters hand begins a untensil of death, causing decay, and even celluar destruction when his/her hands comes into contact with targets skin.)
[Aura]=(Massive spirutal energy beam that can destroy the intended target completely.)



Elemental Sword Skills Acquired, levels 1-3 -


Level:1-3 (Can be used Anytime)


Break Blade - Gravity, Intensified with Sound. Drains energy, while Disorienting.

Viper Strike - Ice or Wind induced sword slash. Basically Physical added with Ice, Water, or Wind attribute. Ice:SlowsOpponent Water:Can Choke Wind:Deals Greater Physical Damage.

Strike Raid - Furious attack string,(slash or hand to hand combo). Any Element can be added to intensify damage, but usually used by itself..for it Deals Great Physical damage alone.

Si Moon - Fire and Wind combo attack. Explodes with fire damage, and wind intensifies fire damage. Can be used from a Blade, or by Hand. More Powerful with a Punch or kick.

Vortex Strike - Another String Combo. Developed for a fast moving, Powerful Physical Fighter. Uses fast teleporting ability, striking opponent non stop before they can hit the ground. Mainly used with 8-12 Consecutive strikes. Element's Can be added..but isn't recommended.

Teleport Strike - Simplest of all Sword Techs. Teleports in behind opponent, and slashes deeply into they're spine. Has Moderate Physical Damage, and been known to finish opponents off. Suggested Element Added: Wind.


Level:2-3 (Activated after attaining level 2)


Dislocater - Heavy, Powerful downwards slash into an opponents limb's or major Joints. Fire, Wind, and Gravity Enhanced. Disables an opponent for the rest of the fight.

Whip Blade - Breaks into the feild of psisonics and psychokinectics. Sword is thrown, and controlled like a whip with user's mind.

Burning Rage - Sword is turned white hot, and a combo string of 4-6 strikes is used. Able to melt armor, and cut through it. Cauterizes wounds as they are dealt..making it extremely painful when Blade is removed.

Down Force - Gravity Enhanced strike. Similiar to teleport strike, except is best used in the air. Drains energy, and causes opponent to fall into the surface at Terminal Velocity.

Crush Punch X - We all know what this does. Just happens to be three more red beam blades striking, rather then one. Doesn't allow opponent to hit the ground.

Maximum Performance - Longest combo string. Deals a whopping 16-20 Strikes. Mainly used with Earth..in level 3. Easily wear's down an unsuspecting opponent.


Level:3

Catastrophe - As the name implies..very bad if your the opponent.

Armaggedon - Furious Attack String. Earth Element must be attained before using.

Dark Gaia - Has never been Attempted.

Sin Harvest - Gravity, Shadow, and Fire..infused into one large sphere of energy. If opponent is hit, victory is guaranteed.



Aura Types Acquired -

Silver - Dispel Magic..all immediate energy, whether magical, ki or soul based..is nulled.

Blue - Absorbs Physical damage. When Released, transfer's all energy gathered by phyiscal attacks when aura is up..and fires out in a beam form.

Red - Absorbs Energy/Magical based Attacks. Is opposite of Green when released..Deals a heavy Physical Blow..that can be followed up with a level 1 String Combo.

White - Gives the power of 'Light'. Becomes a Holy Knight, while this Aura is up.

Black - Opposite of White, Except only one ability can be used. Night Sword. Restore power to user.

Green - Regenerative Aura.

Yellow - Speed up, Accuracy raised.

Orange - Power Up, Strength and Vigour raised.



Gaia Techniques Gained -

:: [Effect] Solar Blast: An extreme focusing of energy thats super-heated and concentrated. This technique, has the potential to destroy the target immediately if not properly dealt with. The beam is a tracer, a.k.a. it locks onto the intended targets actual resonance signal.::

:: [Effect] Eraser: A special energy blast that's designed to break down other's energies with haste; in-affectingly taking down an opponents attack with minimal effort. When used as an attack, it causes mere force damage; (IE: It feels like a fist hit you.) ::

:: [Effect] Four Points: Powerful concentrations of the elements of Light (Holy), Shadow (Darkness), Earth (All Elements, Ice, Fire Lightning and Earth), and Solar. (Cosmic energy/Spiritual Energy) Which can be used in multiple applications. For sheilding and protection..or devastating attacking. They can also be manipulated for Adding opponents, ie the users opponent has five targets now, instead of one. ::


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Powerdrive Techs: (Massive Damage Techs used when Zeke's Core heats up. Causes rapid energy loss, and he slips slowly into a descending power down.)


:: Powerdrive: Zanmoto - A feirce three slash strike with a single swing of the desctructive force of Nature. Fire, Ice and Lightning are used in unison to perform a powerful Delta Attack. It deals heavy damage, and with the elements mixed, its painfully hard to evade. ::

:: Powerdrive: Falling Star - Launching into the air, and calling forth all the Elemental and Mystical Energy one can summon without forcing death upon themselves; a massive Aura forms around them. Firing down at them like a falling start, the user becomes a Meteor like object/ When hit directly full-on, it will kill the intended target. If missed, the explosion area damages heavily. (Disables User) ::

:: Powerdrive: Phase Death - Using the Phase Strike, Bash, and Red in one excruciating attack. Renders target Defenseless and Paralyzied. ::



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Overdrive Techs: (Similiar to Power Drive techniques, these are used as battle damage is taken and built up within Zeke's particle collectors.)


:: Overdrive: End Game - Using any of his weapons, Zeke becomes a whirlwind of Fiery red slashing crsecent blades and black outward pulses. Aimed to destroy major functions of the targets body; Armor, Flesh, and Spirit are attacked in unison. This powerful technique is derived from battle damage taken, and refocused through a quick, seemingly endless string of sword strikes. At the Very end, a powered uppercut-style slash is executed, with the power to cleave opponent into two different peices. ::

:: Overdrive: Omnislash EX - Charging his knives with his power, Zeke fully activates Striker and the shortsword he carries. They transform into a pure massive broad sword, Strike Sword. With an unrivaled speed of 20 precise strikes, Zeke screams across the feild to the target and executes a final upwards swirling attack. At the apex of the swirling strike, he comes down and through the target decimating them completely. ::

:: Overdrive: Armaggedon - Technique is unknown. Engraved on the Chaos Blade is a mural of what the attack can acheive. The Mural is only visible when the Chaos Gem has been fully charged of energy, and Zeke is in his Raging State.

:: Overdrive: Psychotic Rage - With releasing his Psychokinetic energy in its full power, Zeke is able to attain his Chaotic Enigma Form for a short period of time. This is the level, to where Zeke is rumored to be a god.



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